This is pretty good for a game jam with a cut-throat development period!
One small criticism I have is that the help labels look pretty scaled-up. I'm pretty sure Godot has ways to scale text (or scale the labels) in a way that makes it look less choppy/pixelated by default.
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Hey there >:)
This is pretty good for a game jam with a cut-throat development period!
One small criticism I have is that the help labels look pretty scaled-up. I'm pretty sure Godot has ways to scale text (or scale the labels) in a way that makes it look less choppy/pixelated by default.
This is great feedback! Thank you!